![]() ![]() If you have even a passing interest in video game history, you owe it to yourself to check this project out.Some players have used a lag clip technique that exploits the game's physics and latency to make you pass through walls. Thanks to them, we’re about to have our nostalgic minds blown with equal amounts of innovation and cringe. Gems across the YouTube channel tease an exciting future all about uncovering the past of a medium that so frequently casts away its own legacy, and it’s a shame as fans we’re the ones responsible for picking up the pieces, but at least a company like NoClip has stepped forward to take the task on. O’Dwyer tells us he stepped in to save all of these materials shortly before they were heading towards a landfill, and now has the daunting task of cataloguing every little thing across dozens of boxes. Outlets would pick them up, rip what they needed, and put them into storage. Now they’re back, and I’m so hyped.īefore the internet, and even during the digital age when download speeds and access was still quite a difficult thing to achieve, much of the press materials we’d find in kits thrown up on Dropbox these days would be delivered via tapes, CDs, or physical drives. ![]() ![]() ![]() Among these greats are high quality rips of trailers and gameplay that would normally be confined to DVDs found in magazines or press materials those who used them forgot about the second their coverage was done. I’ve already spotted about half a dozen things I need to watch, ranging from a tour of the Infinity Ward offices before the release of Call of Duty 4: Modern Warfare and an interview featuring both Peter Jackson and Peter Molyneux. You can see a number of the spoils on YouTube already, with NoClip compiling and restoring several clips from tapes and discs it is currently sifting through at a rapid pace. Earlier this week, founder Danny O’Dwyer posted a video informing his subscribers that the NoClip crew has come across a substantial collection of tapes featuring high quality captures of press conferences, behind-closed-doors previews, and extensive featurettes that shine a light on the world of video games that scratches the very best parts of my brain. ![]()
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